[問題] Vertex與Normal與Face的關係
Frame {
//Name:Nao_mesh_japandress01_leg1r__, leg1r, leg1r, ,
//ColorMap:c1
//FaceVertex:30
//FaceCount:10
//xxxxVertex:18
//xxxxCount:16
//MeshCount:14
//e:14
//
//f:16
//FaceSize:60 (30x2)
//xxxxSize:36 (18x2)
//MeshSize:504 (14x36)
//j:224
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.037000,130.356903,2.718700,1.000000;
}
Mesh {
14;
0.082600,-23.199600,-11.657700;,
-7.518500,-61.178505,-10.449800;,
-8.940599,-14.146706,-8.975900;,
-0.058300,-61.177902,-11.602600;,
-13.663400,-18.232201,-3.499600;,
-13.412100,-60.914505,-6.790900;,
-10.215400,-22.263306,11.528000;,
-15.401000,-23.238503,2.939900;,
-8.617499,-59.435600,12.007900;,
0.082600,-21.957802,12.782101;,
-0.058300,-59.131004,12.543900;,
-14.409599,-60.257301,1.160800;,
-11.522200,-60.914307,-7.345800;,
-13.399000,-18.232201,-3.620200;;
10;
3;0,1,2;,
3;0,3,1;,
3;4,2,5;,
3;2,1,5;,
3;6,7,8;,
3;6,8,9;,
3;8,10,9;,
3;8,7,11;,
3;12,11,13;,
3;7,13,11;;
//18,16:3,3,0,1,2,5,4,4,12,12,13,11,7,8,6,8,9,10,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
有人能解釋這段是什麼意思嗎?
是頂點的法線嗎?
MeshNormals {
14;
-0.208847,0.010697,-0.977890;,
-0.319246,0.010839,-0.947610;,
-0.538314,0.026573,-0.842326;,
-0.152714,-0.000867,-0.988270;,
-0.772643,0.044285,-0.633295;,
-0.658836,0.027869,-0.751770;,
-0.542056,-0.012453,0.840250;,
-0.967873,-0.031496,0.249459;,
-0.540551,-0.021109,0.841046;,
-0.091736,0.000725,0.995783;,
-0.062281,-0.006159,0.998040;,
-0.998283,-0.025534,-0.052711;,
-0.947169,-0.013678,-0.320442;,
-0.950635,-0.012414,-0.310061;;
10;
3;0,1,2;,
3;0,3,1;,
3;4,2,5;,
3;2,1,5;,
3;6,7,8;,
3;6,8,9;,
3;8,10,9;,
3;8,7,11;,
3;12,11,13;,
3;7,13,11;;
}
}
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