[問題]如何隨機改變picturebox的座標?

看板C_Sharp (C#)作者 (小劉)時間10年前 (2015/06/02 13:10), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
檔案:https://mega.co.nz/#!ENgQyR6L!9SvbVVXTPD6OL1KKWbg9hy4Wl9NKLpGYS234Kdjc0Co (抱歉用縮網址會被當廣告訊息) 我的遊戲是一個類似電流急急棒的程式 當滑鼠畫出的黃線不在紅色區域或滑鼠沒有被按下時 就會跳出警告視窗 目前我希望程式的picturebox可以出現在跳出警告視窗當時滑鼠的座標 也就是讓玩家從失敗的地方按一下 然後再繼續玩 可是我沒有辦法隨機改變picturebox的座標 有方法做得到嗎? 不用picturebox也沒關係 附上程式碼: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; namespace Painter { public partial class FormPainter : Form { int frequency = 1; int counter = 0; Graphics g; Pen pen = new Pen(Color.Yellow, 3); bool isMouseUp = false; DateTime time_start, time_end; public FormPainter() { InitializeComponent(); labelFREQUENCY.Text = frequency.ToString(); timer1.Interval = 1000; // 設定每秒觸發一次 g = this.CreateGraphics(); } private void timer1_Tick(object sender, EventArgs e) { //counter++; } static Color GetPixelColor(Point position) { using (var bitmap = new Bitmap(1, 1)) { using (var graphics = Graphics.FromImage(bitmap)) { graphics.CopyFromScreen(position, new Point(0, 0), new Size(1, 1)); } return bitmap.GetPixel(0, 0); } } bool isMouseDown = false; //bool isMouseClick = true; private void FormPainter_MouseUp(object sender, MouseEventArgs e) { isMouseDown = false; isMouseUp = true; stop_Game(); timer1.Enabled = false; } // this is where game start private void FormPainter_MouseDown(object sender, MouseEventArgs e) { time_start = DateTime.Now; isMouseDown = true; isMouseUp = false; counter = 0; timer1.Enabled = true; } List<Point> points = new List<Point>(); private void FormPainter_MouseMove(object sender, MouseEventArgs e) { Point p = new Point(e.X, e.Y); if (isMouseDown && points.Count > 0) { Point last = points[points.Count - 1]; g.DrawLine(pen, last, p); } points.Add(p); int x_c = e.X; int y_c = e.Y; labelCOORDINATE.Text = string.Format("X: {0}, Y: {1}", e.X, e.Y); GetImagePixel((Bitmap)BackgroundImage, x_c, y_c); if ((x_c >= 515 && x_c <= 675) && (y_c >= 487 && y_c <= 563) && timer1.Enabled) { time_end = DateTime.Now; // 取得遊戲結束的時間 //後面的時間減前面的時間後 轉型成TimeSpan即可印出時間差 timer1.Enabled = false; MessageBox.Show("Congratulation!"); //points.Clear(); // 清空 滑鼠軌跡點 //this.Invalidate(); // 必須更新畫面 isMouseDown = false; label1.Text = ((TimeSpan)(time_end - time_start)).TotalMilliseconds.ToString(); //Close(); } if ((x_c >= 40 && x_c <= 45) && (y_c >= 467 && y_c <= 487)) { //points.Clear(); // 清空 滑鼠軌跡點 //this.Invalidate(); // 必須更新畫面 timer1.Enabled = true; } } private void stop_Game() { time_end = DateTime.Now; // 取得遊戲結束的時間 //後面的時間減前面的時間後 轉型成TimeSpan即可印出時間差 label1.Text = ((TimeSpan)(time_end - time_start)).TotalMilliseconds.ToString(); Console.WriteLine(label1.Text); labelFREQUENCY.Text = frequency.ToString(); //buttonSTART.Visible = true; label1.Text = ""; points.Clear(); // 清空 滑鼠軌跡點 this.Invalidate(); // 必須更新畫面 timer1.Enabled = false; DialogResult myResult = MessageBox.Show ("您要再玩一次嗎?", "觸控筆不在黑色路徑上", MessageBoxButtons.YesNo, MessageBoxIcon.Question); //MessageBoxButtons和 MessageBoxIcon這個裡面有很多列舉,可自己選自 己要的 if (myResult == DialogResult.Yes) { counter = 0; frequency++; points.Clear(); // 清空 滑鼠軌跡點 this.Invalidate(); // 必須更新畫面 isMouseDown = false; } else if (myResult == DialogResult.No) { label1.Text = ((TimeSpan)(time_end - time_start)).TotalMilliseconds.ToString(); isMouseDown = false; } } private void FormPainter_Load(object sender, EventArgs e) { } public void GetImagePixel(Bitmap theImageBitmap, int x, int y) { Bitmap bmp = new Bitmap(theImageBitmap); Color pixel; try { pixel = bmp.GetPixel(x, y); Console.WriteLine(pixel); labelCOLOR.BackColor = pixel; if (pixel.G >100 && timer1.Enabled==true) { stop_Game(); timer1.Enabled = false; } } catch (Exception e) { } } private void pictureBox1_MouseClick(object sender, MouseEventArgs e) { pictureBox1.Visible = false; } } } 謝謝耐心的版友 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 140.114.54.99 ※ 文章網址: https://www.ptt.cc/bbs/C_Sharp/M.1433221842.A.655.html
文章代碼(AID): #1LRJhIPL (C_Sharp)
文章代碼(AID): #1LRJhIPL (C_Sharp)